Friday, June 28, 2013

Scribblenauts Unlimited- No Limits or Stiff Boundaries?


     This is my little game of catch-up. I'm starting with the stuff I have in order to get to what I've recently gotten. So, onto the topic.
     Scribblenauts is, by far, the absolute most adorable yet utterly horrifying thing I've ever come to terms with. To give no restrictions to the human brain is ridiculous, however it didn't turn out that way. You have Maxwell, a little boy who has an enormous family with one sister more important than the rest. However, due to an unfortunate set of events, Maxwell's sister is petrified. In order to break her free, he must collect starites, basically stars obtained from doing exiting, yet occasionally drab, puzzles which require your magic notebook and your apparently endless possibilities.
     However, some of these puzzles just aren't creative. "Put out the fire", "feed the mouse", "give the girl a boyfriend", it doesn't necessarily spark creativity. You have missions that are more fun, like defending a town from bandits, or helping an alien translate, but mostly, I had more fun lounging in one location, releasing Medusa onto the people of St.Asterisks, or giving chocolate to a purple electric cockroach. It's sad to know that you have all the power in the world, but are restrained to getting a cat out of a tree with a ladder instead of a jet pack, or the neck of a dinosaur.
     In all, it was a wonderful experience(with an ending explaining why not to let your parents touch your stuff), but it had dry moments. I prefer freedom and puzzles, to goals and weakness, but this game gets a little too much credit. 
 8.5

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